Well, I'm trying to figure out why opening a file takes an extra second of time in my game.
In between maps, as @jcolebrand would know if he tried it, loading NPCs from an external file takes some time. I wonder if using Core Data would speed things up. I'm not sure if it's worth modeling and setting up a Core Data stack. Something tells me it would, but I'm not sure if that's the current slowness, or the need for storing other data...
True say, but this was one line of code. The alternate is several methods of setting up a Core Data stack. I know what I should be doing. I'm just not doing it yet...
My desktop is in the shop, taking advantage of free mobo replacement for the recent Intel chipset problems. I find it oddly disconcerting to be without a computer, so much so that I fired up my work laptop.
Anonymous and unregistered users with < 15 reputation (the amount required to earn the upvote privilege) will now see
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Seems cool, except that the thing won't remember I voted
Well, sort of but not really voted
Also, shouldn't 'Security' on the footer be IT Security? It's called that everywhere else
I've got an idea which I think I will implement in an userscript if I have some time tomorrow.
Right now the list of linked question is just a plain list, which is fine, except when you want to see the context in which it is linked in. So, a simple userscript to highlight the place where the link appears on the current page, and possibly a small badge besides suggested dupes would be nice
@YiJiang Yeah, that bugged me too. But I guess trying to keep track of it for anonymous users is kind of silly anyway, since most of them are not us and will probably never notice in their short drive-by from Google, heh.
Mongoose, found here: http://mongoosejs.com/ is an ORM for MongoDB. It uses schemas and mimics traditional ORMs quite well. Though it seems like it reintroduces concepts that the Mongo creators were trying to stray away from. Am I missing something?
From the MongoDB philosophy:
A non-relati...
@jcolebrand heh, that original character is like me. :-D the NPCs in your build walk on each other and the PC in some cases. I cleaned that up in my latest working copy. Gotta finish a few more things then think about a story...