10:30-11:30 Keynote - this is a no-brainer. Main theatre.
11:30-12:45 PA Q&A #1 - again, no brainer. Main theatre.
Lunch
14:00-15:00 Interactive Drama: Dialogue as Gameplay. Sounds interesting, but if it ends up sucking you can skip it. Cat theatre.
wandering
17:00-18:00 From Background To Center Stage: Building Game Worlds As Main Characters. Now this one sounds great. Manticore theatre.
Food?
18:30-19:30 Game Design Is Mind Control. Sounds pretty good from a user experience point of view. Cat theatre.