therefore, in those countries lootboxes are considered gambling, thus basically making those games either straight banned or require a 18+ age rating (which.. is basically the same in most cases)
@ShadowWizardLoveZelda I agree, but I really don't understand why people do it. Even if the various AI providers don't admit it, SE is almost guaranteed already in the training data without permission
Stopping future contributions, sure - but getting rid of existing ones is pointless in more ways than one, and actively damaging to human-generated sources (as long as the AI ban isn't yeeted by the company)
My take is that if they get the data or not doesn't matter. As long as we're allowed to continue fighting genAI content, SO remains one of the few sources left on the Internet trying to fight against AI content distribution
We should prioritise that fight rather than caring if the AIs get more data - whether we want to or not, they will get the data some or another way
Notice, before you ask, the number is for ONE SINGLE COOKIE
> Aldi's specially selected triple chocolate cookie contained 39g of sugar, equivalent to 10 teaspoons, per serving — making the product 50 per cent sugar. The figure is more than a can of Coca Cola (35g) and equivalent to 12 custard cream biscuits (3.3g per biscuit).
You can have stuff with 100g of sugar that's still little. Like, if you make a really big loaf of bread or something. A can of coca cola (assuming 3.3dl) is just 10% sugar, assuming 1l = 1kg, which it probably isn't, but I don't have the density of coca cola laying around
Wait, Aldi's website is wrong. At 30g/70g, it's 43% sugar
@SPArcheon It isn't, but Andreas' cookies being 60g doesn't tell you anything about the size. Could be a really big cookie. Like, if it's ~150g, that's roughly identical to Aldi in percentage, so it wouldn't taste any sweeter