last day (131 days later) » 

6:14 PM
print "Hello, world!"
 
goto @ASCIIThenANSI;
 
@LynnCrumbling from greetings import welcome
welcome(@LynnCrumbling)
 
abort();
 
welcome(@JasonC)
welcome(@berserk)
welcome(@ProgramFOX) # This is getting out of hand
 
this.enter();
 
6:15 PM
@JasonC return InvalidAbortException();
 
self.party();
 
Log.e("ASCII", "thanks");
 
this.hasToLeaveAgain("bye!");
 
return;
 
@ProgramFOX RoomAttendees--; SadFace();
 
6:16 PM
usersInRoom.remove(@ProgramFOX)
 
lol();
adapter.notifyDataSetChanged();
 
self.wonder("how long this room will last")
 
@berserk goto @berserk;
 
self.wonder("what happens when esolangs hit this room")
 
QuestionBuilderFactory.newInstance().getFactory(Question.CAN).appendVerb(VerbFac‌​tory.create(Verb.TALK), Subject.fromString("in Whitespace?")).create(Subject.WE);
2
 
6:17 PM
@LynnCrumbling Infinite loop exception
 
@JasonC self.fear(@JasonC.getMostRecentIdea)
 
@JasonC nothingToDoHere();
 
public static int lols = 0;
function lol()
{
     if (lols > 10)
            break;
     print("lol!");
}
 
throw new BrainMeltError(new TooManyChatRoomsException());
 
@LynnCrumbling Infinite loop exception
 
<?php echo "What is life?" ?>
 
@JasonC ++++++++[>+++++++++<-]>++++++.+.>>++++++[>+++++++<-]>++++.>++[>+++++<-]>.
 
@JasonC scare(crow|bear)
 
@JasonC self.reply(target=@JasonC, message="So cute!")
 
$ g++ nooo.cpp
nooo.cpp:1:1: error: expected unqualified-id before '++' token
 
6:23 PM
exit();
 
@JasonC self.reply(target=@JasonC, message="It's an esoteric language called Brainf**k. The program prints \"NO.\"")
@JasonC ## CODE
try:
  makeChatroom()
except BrainMeltError:
 print("Too bad")
finally:
 self.chatInCode()
 
@ASCIIThenANSI assert(I && KNOW)
try { ... } catch (JokePoorlyReceivedException x) { System.err.println("Im suck"); }
Im suck
 
@JasonC self.makeMovieQuotesInCode()
bond.requestDrink(type=martini, shaken=true, stirred=false)
 
System.exit(-1);
 
    games.begin()
    try:
     odds.inFavorOf = you
    finally:
     pass
assert harry.isWizard == True
 
6:31 PM
this->CurrentRooms.Remove(872); SadFace(REASON.BACKTOWORK);
 

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